Transcriptions
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so one thing you know we spotted be we too much um i
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think you see the new examples at the start um the
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loading circle i think it's much to lose i'm bustling hold
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the same as well is slightly off centre sometimes
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is this intentional is just a mistake years like does it tell some unix reason behind it 'cause
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it's you mean the the loading spinner from material or a ah
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i didn't i actually didn't see that yet but now i'm probably never gonna be able to and see it
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yeah i i don't know if there's a point to
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some of the questions
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like a things full use positional talk admissions i would like to ask if you can recommend
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some tool that will be as little blues in most prototype we don't implement from beginning
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yeah but he just make you can do to the the temple to see how it looks like yeah
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ah so i use it to call principle in order to make the animations um it
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yeah it's america but if you search for principle you will find it it will allow you to
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have different art words and they they managed to make this really really easy um no
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basically you have one element in the screen and if it has the same name in the
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next screen and you make a transformation to it it will make the transition um
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and then you can of course at different parameters and drivers and things and
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i got started with that in a day so that's uh definitely recommendation
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um i depending on the animation you wanna make of course um
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yeah that's what transitions but if you need to make it an icon transition or
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something that would not be too for it because it's not vector based or
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half and things um for that i use i don't be a after effect
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which i don't recommend anyone paid yeah i'm right on that note there's actually
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a a tool from roman you wreck that was released a couple weeks
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ago to make the path translations which has all the small neat features
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that are used in after effects um in one wed to weaken
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or the questions
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um how long does it take you to to design one of those emissions like especially full though too
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ah those well okay so that was where the pet project and uh
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actually even though i have a time tracker i didn't take exactly how
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much time it's okay um but making a transition like that maybe
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ah we re hours it before ours would be tweaking and everything you have it done
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you mentioned is a little bit hard to sell it to to have it in the room
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i'm in the the requirements of this but um do you have any
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horses for objective measurements like a. b. testing results or something that
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you can light when we're trying to sell this ah i would have to get
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back to you with that but uh there are studies on it so definitely
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um but i can cite them
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mm ah no on animation versus not animation unfortunately no
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two one question left oh didn't brackets
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and i might have missed it but uh the numbers you show and for the animations
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and to ones and uh exerting once uh_huh they're based and um
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some research it is like at hog or is it based on your experience
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no so they actually i hope they are based on research because they
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are part of their material design guidelines so you can read about um these
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durations and guidelines for moving things around on the screen on uh
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um yeah and the material dot google dot com slash motion um yeah so the
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the design spec for material has these that's where i got them from and
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didn't know this was not specifically for material design an android i think users
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react the same way to delays and everything so you can still use
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guidelines in other places as well that's one well if you have any question later with
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something pops note understated rico is two or one sure slow up to that talk
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i just all around to next the suit generation i'm sure you can ask or
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so i think everyone get sleepy town right now so we have some
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fruit bouncer um there are sandwiches should have for one half and half in