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uh_huh
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um okay then uh thank you for introduction it's a pleasure to be here representing
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a titanium uh in the name of sedition when you wouldn't come and then
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and as it was uh uh i would just outline first let this presentation is about first winter disheartening
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then i had planted that should talk a bit about augmented reality but
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uh i think at this point everyone understand quite well the concept
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and then i will say how i would tell howard anyone wants to work with augmented reality and has been working with augmented reality
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and also uh some problems as some things that they had tractors
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regarding tracking navigation for uh uh look for another reality
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finally i would just a overview of some of the current limitations that uh are sometimes are not so obvious but that uh
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that uh we expect to be a in a in the near future to be addressed on on the augmented reality a hardware
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then to start with a are turning has been founded in two thousand eleven it's
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a nonprofit foundation now uh how it's activities uh turns around the motion capture
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and then most of it is directed to research and design of my decision and also your karate
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then currently we want to bring those things together and try to integrate the research
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we haven't both enjoy a single let's say over certain design a topic
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then we also provide some services like a recording of motion capture recording for movies and
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uh and games we also promote some workshops as it was also mentioned that
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then here is just a small piece i would just show up part of the demo reel of of of the opinion
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uh and then this uh we were great is a system that actually has recently became
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a start to uh a bit here a engineer and also in los angeles
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then we had a actually a very diverse topics like on vitamin three and the
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and you can find a complete video at a u. two channel for her name
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and now you talk more about the medical were certain design or uh what has been done on the menu go uh um
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viewed by opening then we focus mostly are actually on court appendix a and then we have a they have little but
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uh an approach church riddles uh to uh for simulation of
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um motion and and some of potential issues of trends
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many consist of a capture of a c. t. scans the number
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i the capture of motion uh take the buyer performer
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and then the reconstruction uh to the reconstruction of models and the some tissues of one's uh mostly actually
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and moreover also uh they were construct kinetic reconstruction because joints are
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not the perfect also get a don't have a perfect
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was like movement uh they also have translation and then we
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have to replicate that through the tracking of extra markers
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uh you know the correct way and then simulations of a potential for instance uh contact of puns and
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and things that can also a a pain and uh uh or uh or mental conditioning in appendix
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uh and then turn that into some clinic obligation that can help
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a medical doctor or one for a medical what partners true
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uh to diagnose and to treat a some problem
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or to a plan a circuit surgical intervention
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then here are uh make use of some of uh the replacement has been developed that there
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like uh on the left it's a simulation of of for the by mechanical
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movement of reflection of any plus some uh tension owned a a ligaments
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on the centre it's a of also having a it's a tennis
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player recording in which a thing with or we try to
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determine that that's the stress that maybe cause it on on
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the shoulder joint ditches repetitive uh above the head movement
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and on the right it's a tool for the uh actually for for a better understanding how that uh i
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trying to behave after uh i hate the trying to behave after complete uh at also a publicity
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and on this case we want to help to better plan how to use
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a joint during that does a protest the process should replace it
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and also what is the correct size for for to of being planned for that specification
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then about a maturity you have for a i quite a bit and i believe
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uh and uh from the computer science point of view it is defined it
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as a as supplementing the real informant your computer generated sensory input
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then very commonly uh i guess be stretch if that are true uh a
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cellphone or or or some other a portable device uh with a camera
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and the image analysis and then i also through projection a projection is actually uh i i guess
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well uh one major have a scalable augmented reality when you see of of for instance does matter
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my projection in public buildings it that that those are very common in love than for instance
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and moreover what uh we are focusing now is on the holographic a. r. which is
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bringing the uh trying to make that let's say that the word or image
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into something that is seen or felt as if it was a tangible object
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and for that you have to have a careful uh you you have to get
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have a good celebration of five three screen and also have a very uh
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efficient tracking of of of position of point of the position and of of empowerment location
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and like on this application which is meant for indications so that you
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can see different uh ill layers of a of a border structure
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and then uh it i guess uh it's not the first element you also hear about today uh uh this is the
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grim project we have been working non yeah it has been funded by a lot too was telling me huh
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and uh we got the per position is to develop some a a a are close to help on this uh
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on the on surgical planning and also on better compression of anatomy uh and also we're time motion uh
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then we went for instance you put the the motion tracking system the patient
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uh having this cannot fees on a joint of ones and joint
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now you think a performing in front of the doctor to see whether this can bring also better
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perception of uh his problem and and but they show their vision but that that is required
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then then uh that general terms we are interested in in bringing actually everything that i presented about tightening into
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and amplify that if augmented reality to make it more usable and and propose kinda complications if that
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but or long term and more specific is of using that on the operating room
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then for that we we we expected that basically to to
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modify what is to be used as a navigation system
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uh it instead of relying on on on a fix it screen we we
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would only use of the tracking so that we have a very reliable
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tracking of the headset and of the ones that uh on this case on
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on the show there are two plus the potential purple or publicity
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and uh we have uh actually partner uh i met medical partners in the hostels and also
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a possibility now of upper corner to to go on what what one of this project
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and of course of materiality considering is not something you this is
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a project from the university of most the time in geneva
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but as you can see this is based on on uh a projection
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any sewing interesting because it it it can be churchyard however information
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that is contained i don't on the projection is only a two d. and it's basically a map you don't have the that
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then they use additional equipment chew chew things information with with
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holographic holographic augmented reality you can actually put everything
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in place and have a good compression of the deaf and their actual location of of the
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of of the problem play something duration these other one from proper is
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also very interesting as a way to visualise the doing the the
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the interface duration how the the vessels in the league or distribute it
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and now you go to some uh uh problems that you have a better set so far and also some limitations that
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she should be kind of application we propose the the getting
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tracking of uh all this is not suitable for
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um well this tracking is made for recreational use it's made
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to to play things in a room size it's uh
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informant uh usually things that are somewhat for and the disability of uh often hologram can shift
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by a few millimetres or one centimetre which is a lot when you are trying to
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to make an intervention you if you wanted for surgical use for instance
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and then the map on the top right actually shows that we had the variation in space when comparing an optical tracking system
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which is the one that you can see a tree markers aunt is a wellness letter use it as sort of
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reflective markers for infrared information and then capture by summer came or we can it is uh the the um
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the quality of the position of the subject in with a quality that is below the uh i mean it or
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from their below millimetre and then when compared to feel less we had a variation
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of up to forty centimetres in a range of uh eight meters uh work
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which is a quite a lot
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and for that we had a two came up uh uh when we do that there is a different problems that we
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the centre of projection of the image in their wallace is sticks it in
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the device and we for those two markers we actually great uh or
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we create an arbitrary cornet system that we have to match to the one i mean the all
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the lines so that as seen on the lower right teenage we can have a perfect
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or near perfect overlap a off real information we've written information
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in this case we have uh forty millimetre marker which is been overlap but by a forty millimetre weirdo is here
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then does objecting me move it around in the scene from different places and this
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is a also limitation of the getting system it's not make shipwreck dynamic objects
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it's not makes you say you are objects are uh i know that recently the integrated just some with some nice
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ago libraries but it's to require a lot of processing for that
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and now another issue that actually we we face now because we are going to another path is that we have like in c.
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and then for that we have been combining actually some a sensor uh
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initial sensory input so that we have a lower uh we just
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the again as you can see that the movement of the object represented the quite great amount
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of latency but by using the the initial sensor for instance and all as we can
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actually cancel out is that because we have a much uh it smaller uh like consume
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from the inertial sensor
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then this is just a and to a simple project at this age is is not the most current one
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but then there is to some like into that indignities that but this isn't the visualisation of uh
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of uh of keep and uh they more uh that was actually scan it from this person
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and then we had the person performing the the the movement and and
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been able to visualise his own bones and he's an anatomy
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then we expect you to expand that in order to show
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a simulations intro for instance potential conflicts and and
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and visions of the one that may be affected by by some signals or by some uh repetitive uh
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repetitive motion like in sports medicine so that we can have a more um
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customise it treatment for that person
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and now i just want to highlight a few limitations that uh uh are not always uh
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that we not always realise that they are they are if we want a let's say a
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a short term solution in intimate reality then maybe the the main one is that uh
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normal screen some uh and projections like on the wall as they are made for a a constant i accommodation
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and usually a few meters away on the case of they will last for instance they
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do not recommend any all in a hologram that is closer to making centimetres
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because at this point if you focus on the hologram you see your handler it for
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instance if we're close if you focus on your hand you see the hologram blur
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and for for the orange bowl which is a surgical intervention disease a
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critical actually because either of them that medical doctor we'll see
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they're handing focus or the beach overlaying focus but there are actually a lot of research on a like you displays there
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are a couple of companies that are ready and also that they are working augment reality with like two displays
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and uh i would bet that microsoft if they will go on what we've always they we work with like to displace true
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and another current limitation is uh on the case of the all these is that a few the view is actually very narrowed and
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you cannot proceed that much if objects are quite far but if they are we think they're reachable volume
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this actually becomes a a problem because you cannot see the entire hologram u. i.
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if you cannot see it uh as an entire object this may lose the
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the the sensation of sort of guinness on it that is based in space
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it's more of a of an open object and that we can object
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and finally there are parallels to a lot of features like a rate also true for the view and read issue
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uh i and uh it's screening displacement and the interpreter distance calibration precise calibration
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a centre of projection of a also possess calibration uh but uh i'm confident that in the next few years uh
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those will be that the the solutions that are being proposed to integrate putting in some uh headsets for automatic calibration
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and then that's it thank you very much
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see
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integration what's that
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ooh thanks for your talk edges additional question to what extent development
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the u. d. which are interesting for redevelopment i'll share though
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because to what extent it is 'cause the noise addition europe for yourself to what extent as can be
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kind of plugging had all that all others you need
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your lens lookup system could also use reporting
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i would say the extent is usually where the funding comes from whether it's
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a uh oh private uh investor already whether or that that one's true
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you start making a product or if it's a of public interest then i i those
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things can i think it can not i it's not hard to head into
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you need years of looking or something like that and be distributed but it's really about uh whether we will be allowed or not
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and okay generally i i'll send him i think he's a year
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i challenge all the people want to develop their own application
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uh_huh is the same problem we had was on the lens is to what extent there's a community of developers in switzerland
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and to what extent we can make it easier to share new content so
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that we can do at lowe's faster these results things are um
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it really depends on uh i have a i think on and
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and who explained on this case because whether the the the
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just if the fine it's really depends on where the funding is coming from
00:16:13
because if they require we we cannot uh sure it we cannot
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do anything but if it's for us usually we would like to be
00:16:19
able to share and should discuss uh exactly how we did things
00:16:23
uh like for the calibration we spend actually quite a long time to get it quite twelve
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so that we can find that transformation in a somewhat easy and reliable reliable way
00:16:34
but we can not a share it yet for instance
00:16:41
but you
00:16:44
local book is still

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Conference Program

Mot d'introduction
Sébastien Mabillard, Coordinateur projets e-health, Fondation The Ark
June 8, 2017 · 6:05 p.m.
376 views
Les Technologies Cognitives ou l'Homme Augmenté
Jérôme De Nomazy, IBM Suisse
June 8, 2017 · 6:09 p.m.
115 views
Les Technologies Cognitives ou l'Homme Augmenté - Questions du public
Jérôme De Nomazy, IBM Suisse
June 8, 2017 · 6:41 p.m.
Mot de bienvenue
Sébastien Mabillard, Coordinateur projets e-health, Fondation The Ark
June 9, 2017 · 9:04 a.m.
Présentation de Swiss Digital Health
Frédéric Bagnoud, CimArk
June 9, 2017 · 9:07 a.m.
138 views
Présentation des instituts de recherche HES-SO Valais-Wallis
Laurent Sciboz, directeur Institut Informatique de Gestion | HES-SO Valais/Wallis
June 9, 2017 · 9:11 a.m.
119 views
Virtually Better: How Virtual Reality is Easing Pain, Calming Nerves and Improving Health the Drug-Free Way
Brennan Spiegel, Director of Health Services Research, Cedars-Sinai Health System
June 9, 2017 · 9:21 a.m.
193 views
Augmented Reality-assisted surgery
Luc Soler, Directeur de la R&D et Professeur PAST, IRCAD, IHU
June 9, 2017 · 11:22 a.m.
287 views
Réalité virtuelle dans le traitement des troubles mentaux
Eric Malbos, Psychiatre et spécialiste du traitement en réalité virtuelle, CHU Conception
June 9, 2017 · 11:56 a.m.
378 views
La Simulation Numérique pour les Professionnels de Santé
Xavier Abadie, Directeur du Développement International, SimforHealth
June 9, 2017 · 12:28 p.m.
105 views
AR for different medical use cases
Antoine Widmer, Professeur HES & co-fondateur d'Adventures Lab
June 9, 2017 · 2:04 p.m.
Augmented reality for medical applications
Henrique Galvan Debarba, Chercheur senior, Fondation Artanim
June 9, 2017 · 2:15 p.m.
110 views
Virtual reality solutions for stroke rehabilitation
Andrea Serino, Responsable de la recherche en neurosciences, Mindmaze
June 9, 2017 · 2:34 p.m.
123 views
Virtual Reality combined with haptic robotics for rehabilitation
Aurélien Fauquex, Directeur Exécutif et co-fondateur, Lambda Health System
June 9, 2017 · 2:48 p.m.
101 views
Creating a valuable user experience for nursing home inhabitants
Roel Smolders, Directeur Exécutif, Active84Health
June 9, 2017 · 3:05 p.m.
TABLE RONDE : Quelle innovation pour la santé du futur en Suisse?
Eric Beer, Henning Müller, Pascal Detemmerman, Victor Fournier, Resp: Head of Customer Engagement e-Health (Swiss Post), Professeur en informatique médicale HES-SO Valais-Wallis, Directeur Exécutif SwissEnov, Chef du service de la santé publique du Canton du Valais
June 9, 2017 · 3:20 p.m.
104 views

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